RecurLoop/ Documentation
Vulkan/APIv0.2.12

Vulkan:create_graphics_pipeline

Creates a triangle pipeline and framebuffers for the swapchain extent, using the shaders' main entry points. Borrows shader modules; returns null on failure. Release with Pipeline:destroy.

Signature

recurloop
Vulkan:create_graphics_pipeline(u8*, Vulkan:Swapchain*, u64, u64) -> Vulkan:Pipeline*